🪙TOKENOMICS

This document presents a clear, step-by-step overview of the Bitxel Roads project: its vision, gameplay, NFT collection, token economy, reward and burn mechanisms, and roadmap.

ERC20

1. Introduction

Vision: Bitxel Roads merges a 16‑bit trading card game (TCG) with a retro 4‑bit obstacle racing mini‑game. All in-game assets are on-chain NFTs, powered by the $BTRD token.

Mission: Lower entry barriers by offering over 50% of NFTs for free, then reward skill, engagement, and creativity with $BTRD earnings, customization options, and community events.

2. The Challenge & Opportunity

  1. High Barriers: Traditional NFT games force upfront purchases. We counter this with a free mint of half our collection.

  2. Token Stagnation: Without sinks, tokens pile up and lose value. Bitxel Roads embeds multiple burn mechanisms—card durability, crafting, pack purchases, event fees, and rentals—to keep $BTRD in active circulation.

  3. Fragmented Play: Card duels and racing often exist in isolation. Here, both modes reward $BTRD and feed into one another—unifying the player experience.

3. NFT Collection Overview

  • Total Supply: 4,444 NFTs (fixed forever).

    • 3,556 Commanders: Racing Car avatars with four stats (Acceleration, Top Speed, Brakes, Fuel), two Nitro bonuses (Blue/Red), and a 1–3 star rarity scale.

    • 888 Gadgets: Cards that function as either Instant or Equipment.

  • Free Mint: 2,222 NFTs claimable (no gas required).

  • Starter Decks: Each Commander unlocks one standard starter deck automatically—no deck selection needed for new players.

4. Core Gameplay Mechanics

4.1 Racing Mini‑Game (4‑bit UI)

  • Controls: Dodge left/right obstacles; collect time boosts.

  • Rewards: Top 3 finishers on each track earn $BTRD.

  • Soft‑Gaming: WalletConnect checks Commander ownership; racing itself is gas-free.

5. Progression & Customization

  • Deck Growth: Win TCG matches to earn new cards; upgrade or craft rarer cards using $BTRD.

  • Cosmetics: Customize skins, helmets, and workshop visuals. Earn or purchase these on-chain.

  • Achievements: Unlock badges and small gameplay bonuses by completing milestones.

  • Passive Upgrades: Invest $BTRD in your workshop to receive periodic token rewards.

6. Tokenomics: Supply

Total Supply: 40 000 000 000 $BTRD (no more will ever be minted)

7. Earning, Spending & Burns

7.1 Overview

  • Ticker: $BTRD

  • Standard: ERC‑20 on Base

  • Use Cases: Rewards, governance, spending, burns.

7.2 Fixed Supply & Allocation

Category

% of Total

Amount (BTRD)

Purpose

Team & Advisors/ (Vesting)

15.0%

6 000 000 000

Long-term incentives

Private/Public Sale (Vesting)

5%

2 000 000 000

Liquidity

Liquidity (DEX/CEX)

20.0%

8 000 000 000

Market depth & stability

Ecosystem & Rewards

57.5%

23 000 000 000

Player emissions & community initiatives

Strategic Burn Reserve

2.5%

1 000 000 000

DAO-controlled programmed burns

Total

100%

40 000 000 000

We will make public the address of the funds

+ 90% Funds recollected from /provate/public will be for liquidity pools. + 5% DC rewards. + 5% Marketing.

7.3 Vesting Schedule

Recipient

Amount

Schedule

Team

3 000 000 000

20% at TGE; 80% linear over 5 years

Advisors

1 000 000 000

10% at TGE; 90% linear over 18 months

Private/Public Sale (After OG Mint)

2 000 000 000

30% at TGE; 70% linear over 12 months

(95% from private and public sale will be designed for support our Liquidity Pools, the 0x address will be published here)

7.4 Ecosystem & Rewards Distribution

Sub-Category

Allocation

Purpose

Gameplay Rewards

~15 400 000 000

TCG wins & racing podiums

Community & Seasonal Events

~3 800 000 000

Tournaments, seasonal campaigns

Quests & Challenges

~1 900 000 000

In-game objectives

Progression & Customization

~1 900 000 000

Achievements, workshop yields, cosmetics

Total

23 000 000 000

7.5 Earning $BTRD

  • TCG Battles: PvE & PvP match wins.

  • Racing: Top 3 leaderboard.

  • Quests & Challenges: Daily/weekly objectives.

  • Tournaments: Official event prizes.

  • Story Mode: Chapter milestones.

  • Workshops: Periodic passive yields.

7.6 Claim Window

  • 90-Day Period: Earned tokens accumulate on-chain.

  • Expiration: Unclaimed after 90 days auto-burned, ensuring active circulation.

7.7 Utility & Spending

Use Case

Burn/Nature

Gameplay Fuel

Primary sink (~1.75 B)

Fusion/Crafting Fees

~1.75 B

Pack Purchases

1.00 B

Cosmetic & Workshop Upgrades

1.00 B

Tournament Entry Fees

0.50 B

Commander Rentals

0.50 B

Premium Access / Acceleration

0.25 B

Expired Reward Burns

0.25 B

Strategic Burn Reserve

1.00 B

Royalty Burns (2.5% sales)

1.00 B

Total Estimated Burns

~9.00 B

7.8 Economic Sustainability

  • Net Emissions: 19 B emissions – 9 B burns = ~10 B net distributed over lifecycle.

  • DAO Governance: Adjust reward/sink rates and Strategic Reserve burns to maintain balance.

8. Licenses

Starting from Season 2, Lifetime Licenses will be available for players who don't own a Core Collection NFT. Licenses must be purchased exclusively using $BTRD tokens.

Burn Mechanism: 30% of the $BTRD spent on every License purchase will be permanently burned to maintain token scarcity and support the long-term value of the economy.

Summary:

  • Licenses can only be bought with $BTRD.

  • 30% of every License transaction will be burned. (May change %)

  • Licenses provide game access but have limited features compared to Core NFTs.

This system ensures continuous $BTRD demand, supports token deflation, and opens new revenue streams without inflating the original NFT collection.

9. Roadmap & Milestones

Quarter

Key Deliverables

Q2 2025

OG free mint on our Launchpad; mini-racing demo; leaderboard live

Q3 2025

GTD - FCFS - Public Mint - Our Launchpad

Q4 2025

Community management

Q1 2026

TCG LIVE; Manager PNJ staking system

Q2 2026

In‑game marketplace & secondary sales features

Q3 2026

Season 1 story chapters; meta rotation

Q4 2026

Community DAO governance; cross‑chain support; mobile client beta; official tournaments


9. Technical & Security

  • Contracts: ERC‑721 for NFTs; ERC‑20 for $BTRD; vesting and reward distribution on Base.

  • Off-Chain: Real‑time servers for battles/races; leaderboard API via Vercel/Google Apps Script, Netlify.

  • Storage: Pixel art assets and metadata on IPFS.

  • Security: Third‑party audits, bug bounty program, and a token‑weighted DAO to guide future updates.


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